3D MODELING & TEXTURING

dagger_render.jpg

About

Produced PBR assets for real time environments like Unreal Engine 4, Unity, or Webgl with the help of our India Team Members. These model were made in Maya with Zbrush for high-poly, textured in Substance Painter, and then rendered with Marmoset Toolbag. 

 

Real-time Assets in Webgl

 
Plain T-Shirt - 3D model by Halo Media Works (@HaloMediaWorks)
Pan Lid V05 - 3D model by Halo Media Works (@HaloMediaWorks)
Knife V01 - 3D model by Halo Media Works (@HaloMediaWorks)

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